Triangularity

In game studies, triangularity refers to what Jesse Schell calls "balanced asymmetric risk" (Schell 181). This is the situation that arises when a player is faced with a choice between two actions: one that is low risk and gives a low reward, and another that is risky but has a bigger payoff. According to Schell, this is a good way to acheive game balance.

Low risk/low reward                    High risk/High reward

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