Social Status Maneuvers

According to Raph Koster in his book A Theory of Fun for Game Design, one of the four major source of enjoyment can be found in social interactions (Koster 92). These interpersonal interactions include: Some of these, particularly fiero, are discussed by Jane McGonigal in her TED Talk "Gaming can Change the World."
 * Schadenfreude -- pleasure from watching a rival fail
 * Fiero -- expression of triumph after completing a significant task
 * Naches -- enjoyment from watching someone you mentor succeed
 * Kvell -- the emotion that comes from bragging about a pupil's accomplishment
 * Grooming behaviors -- signals of intimacy
 * Feeding others -- (also giving gifts)